![]() ![]() 16-bit A descriptor for hardware or software that arose during the fourth generation of video game consoles, targeting 16-bit computer architecture. 8K resolution An aspect ratio of digital display devices such as televisions and monitors, supporting up to 7680 × 4320 pixel (roughly 8 kilopixels wide) resolutions. 8-bit A descriptor for hardware or software that arose during the third generation of video game consoles, targeting 8-bit computer architecture. Such games are usually complicated, involving extensive diplomacy, technology trees, and win conditions. ![]() 4X A genre of strategic video games, short for "explore, expand, exploit, and exterminate". 4K resolution An aspect ratio of digital display devices such as televisions and monitors, supporting up to 3840 × 2160 pixel (roughly 4 kilopixels wide) resolutions. 3D graphics Graphic rendering technique featuring three-dimensional objects. Often includes games where some objects are still rendered as sprites. 2.5D graphicsĪlso isometric graphics.Graphic rendering technique of three-dimensional objects set in a two-dimensional plane of movement. 2D graphics Graphic rendering technique in a two-dimensional perspective, often using sprites. Can be extended to any player versus player grouping, such as '2v2' to mean two teams of two battling each other, or "1v4" to refer to a team of four players against one (as seen in asymmetrical gameplay). 1v1 An abbreviation of 1 versus 1, denoting two players battling against each other. 100% To collect all collectibles within a game, either indicated within games as a percentage counter or determined by player community consensus. 1-up An object that gives the player an extra life (or attempt) in games where the player has a limited number of chances to complete a game or level. To complete an arcade (or arcade-style) game without using any additional credits besides the one used to start the playthrough. When a combatant kills a foe, everyone else from their squad will upgrade to a new weapon.0–9 1CC Abbreviation of one-credit completion or one-coin clear. Similar to the gun game, except it’s played in teams of up to five combatants. The player begins with a weak weapon, and when he/she starts scoring kills, he/she can upgrade to better weapons. This battle mode of the Strike Force Heroes 3 Unblocked is also played with one soldier. This battle mode is played with one combatant who must destroy the One Man Army (a combatant who glows red and is bigger) to become the One-Man-Army, and then carry on killing everyone else on the map to score points. ![]() Like Juggernaut games in the previous installments in the series. If all three points are captured the foe will stop scoring points. When any of the players' combatants captures that point, it begins lighting blue, and the player's squad begins scoring points. The soldier who is carrying the flag can’t use any primary weapon. The team can score points when the member of the team brings their flag to the place of the other. The player who first reaches a certain amount of slaughters wins.Įach team will have their own flags to defend. The team captain fights other foes no one is allied. The fight can be played with just one soldier. Whichever team gets the max kills first to be the victors. In this battle mode, two teams battle for triumph. There are seven battle modes of the game: ![]()
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